Day 1 — Your Best Friend Day 2 — Your Crush Day 3 — Your parents Day 4 —Your sibling (or closest relative) Day 5 — Your dreams Day 6 — A stranger Day 7 — Your Ex Day 8 — Your favorite internet friend Day 9 — Someone you wish you could meet Day 10 — Someone you don't talk to as much as you'd like to Day 11 — A Deceased person you wish you could talk to Day 12 — The person you hate most/caused you a lot of pain Day 13 — Someone you wish could forgive you Day 14 — Someone you've drifted away from Day 15 — The person you miss the most Day 16 — Someone that's not in your state/country Day 17 — Someone from your childhood Day 18 — The person that you wish you could be Day 19 — Someone that pesters your mind—good or bad Day 20 — The one that broke your heart the hardest Day 21 — Someone you judged by their first impression Day 22 — Someone you want to give a second chance to Day 23 — The last person you kissed Day 24 — The person that gave you your favorite memory Day 25 — The person you know that is going through the worst of times Day 26 — The last person you made a pinky promise to Day 27 — The friendliest person you knew for only one day Day 28 — Someone that changed your life Day 29 — The person that you want tell everything to, but too afraid to Day 30 — Your reflection in the mirror
There's one person who is essentially it. That's the Grog. His goal is to tag everyone. Everyone else is working together. Before the game begins, the Grog takes a flashlight and disassembles it into four parts: the base, the top, and the two batteries. He can hide the parts anywhere in the house, as long as it is not inside of something else. So for example, it could be on top of the refrigerator, but not inside the refrigerator. Everyone is searching for those flashlight parts that the Grog hid. The goal is to find all four parts, reassemble the flashlight, and shine it on the Grog. That's how you win.
If you are tagged by the Grog, then you have to freeze in place until another player can come along and untag you. Also, if the Grog tags you while you are carrying any of the flashlight parts, then he gets to take them and re-hide them. Grog is always played in darkness, and it can be hard to tell who is another player and who the Grog is. So the rule is that the Grog can only walk, never run, and with every step he takes, he has to say 'Grog' so that people know it's him. He is allowed to stay in rooms, quietly waiting to ambush people, but the moment he moves, he has to say 'Grog.'
One room is made into a home base; you can't be tagged in there and he can't hide any parts there either.